is it possible to set noclip on a prop or ragdoll so they can occupy the same space?
Do you mean have a prop not collide with the world geometry?
I think there’s a special trick you can do with the ball socket constraint but I can’t remember how. I don’t think it applies to ragdolls though.
Set the adv ball socket to free movement and no collide, and voila.
I use it quite alot, to send people plummeting down the world in noxnet when they steal my chairs! :devil: