Our server does not show up on the master server list. Per occasion, people can connect through the console command ‘connect’, but then should someone view their game information on Steam it will show as ‘Server not responding.’.
We’re running on a Ubuntu server with TCAdmin, and are currently in the process of migrating from our Windows 2012 R2 server to this, but this issue is really causing problems for us in the costly, time sensitive move. Both servers are provided by OVH.
We’re aware it’s a common issue…
To no avail, we’ve looked across countless threads and documentations to find out what could be causing this problem; the servers with the exact same configurations appear perfectly fine on our currently operational machine, but will suffer the aforementioned problem on the new machine.
People are able to see the server in the master list and on ‘view game info’ as long as they have recently opened the TCAdmin web interface on port 8880 of the same machine. At this point we figured that it could be a firewall issue of some sort; we tested this hypothesis by granting several people access on all ports but to no avail.
I haven’t seen this sort of behavior mentioned anywhere else, so I thought that I best post it in the hope that someone might be able to understand the issue.
// Server Name hostname "redacted" // Server Password sv_password "redacted" // Advanced RCON sv_rcon_banpenalty 10080 sv_rcon_maxfailures 3 sv_rcon_minfailures 1 sv_rcon_minfailuretime 300 sv_rcon_log 1 // Server CVars deathrun_round_duration 300 deathrun_preptime_duration 5 deathrun_finishtime_duration 10 deathrun_death_ratio 0.125 deathrun_max_deaths 8 deathrun_allow_autojump 1 deathrun_autojump_velocity_cap 500 deathrun_round_limit 8 mapvote_rtv_ratio 0.4 deathrun_pointshop_finish_reward 25 deathrun_pointshop_kill_reward 10 deathrun_pointshop_win_reward 25 deathrun_death_avoid_punishment 1 deathrun_death_sprint 600 deathrun_finish_balloons 0 deathrun_autoslay_delay 60 deathrun_idle_kick_time 300 deathrun_alltalk 0 //deathrun_death_model <string model path> //deathrun_help_url <string url> //The url to open when the player types !help. //NB: THIS IS BROKEN (???) // Bandwidth Rates / Settings sv_minrate 25000 sv_maxrate 100000 sv_minupdaterate 33 sv_maxupdaterate 66 sv_mincmdrate 33 sv_maxcmdrate 66 sv_allowdownload 1 sv_allowupload 0 decalfrequency 10 // Server Logging log on sv_logbans 1 sv_logecho 1 sv_logfile 1 sv_log_onefile 0 sv_logsdir "Logs" // Operation gamemode deathrun sv_region 3 net_maxfilesize 64 //sv_loadingurl "" sv_downloadurl "redacted" // Execute Other Configs exec banned_user.cfg exec banned_ip.cfg