I already asked this before, but people seem to be assholes and just say “like every other tool on garrysmod.org right now?”
Nope. Those are broken, old, and not what I’m describing.
Now I’m just going to make a short and simple example followed by some features.
Step 1: Spawn a Citizen.
Step 2: Left click NPC or NPC’s
Step 3: Select ‘Sprint’ animation or any animation available to them.
Step 4: Right click anywhere. All NPC’s that were selected now deselect and play the Sprint animation. If an NPC does not have that animation, they either keep their idle animations or whatever they were doing or the animation doesn’t apply to any NPC because of an error.
Animation list. Either by NPC selection and selecting an animation or using a dropdown context menu where you select the NPC type, and an animation within that category.
Speed. Scroll or enter number. 0 is frozen, 0.5 is half-speed slow-mo, 1 is normal, 1.5 is half-speed sped-up, 2 is max (but can be altered by entering a higher number) speed.
If possible, animation still carries on if the NPC is shot.
“Do not attack” option. This means they won’t turn around or stop their animations and shoot at you or whatever or at any other NPC. This also makes them neutral, so other NPC’s won’t shoot them and be assholes.
Is there anything I didn’t god damn make simple enough?