function spawnnpc()
local testzombie = ents.Create("npc_fastzombie")
testzombie:SetPos(Vector(0,0,0))
testzombie:Spawn()
testzombie:Activate()
end
concommand.Add("spawnnpc", spawnnpc)
why is it, when i open up the game, its not actually creating the command? I assume my function is wrong, but i would like some further explanation why.