NPC + Custom Map + Multiplayer + Server = help!

Hey guys.

I’m currently in my final testing for my map and I’m having problems with my scripted NPC.

When I’ve complied my custom map and loaded it into Gmod single player to test it, my NPC that is scripted does what I asked to do, that being walk to the script when client hit the trigger.

But when I load my map on my dedicated multiplayer server the NPC looks, turns and looks like its floating to the script. It won’t walk, kinda floating if you know what i mean.

Only happens on multiplayer testing on my server.

Any way to fix this or find a solution? Have I missed something to add for multiplayer?

Many thanks for any help guys!

Look at your player model path for the NPC.