I’m currently working on my own gamemode from scratch purely for educational purposes and have come across a tricky subject.
I wish to have NPC’s spawn at certain locations around the map (close to humans, but not within view distance, eg; around corners out of roofs so on so forth).
I’m just stuck on how I would go about getting an NPC to follow a path and find a human. I’ve taken a look at gm_navigation and feel it might be of use, just not sure where to go from here.
Any help is appreciated,