NPC Spawn Points - LUA Errors through latest update

I really dunno why, but all the NPC Spawn Point addons now spam with a lot of LUA erros.

E.g. http://www.garrysmod.org/downloads/?a=view&id=59218

When created no NPCs spawn and spams:

[@addons\running zombie spawnpoint\lua\entities\sent_running_zombie_spawn\init.lua:16] bad argument #1 to ‘SetAngles’ (Angle expected, got Vector)

Someone there who could fix that? :wink:

KernCore

This is related to the Vector/Angle Update, if you know what you’re doing you can change it, otherwise just wait for an update.

Ok… I changed in the init.lua:

self.Entity:SetAngles(Vector(0,0,0))
to
self.Entity:SetAngles(Angle(0,0,0))

But now everytime a zombie gets shot or dies I get:

[@lua\includes\extensions able.lua:165] bad argument #1 to ‘pairs’ (table expected, got nil)

That’d be a GMod problem, something in there screwed up so bad it wouldn’t work in any scenario. I don’t think there’s a fix for that other than the author fixing his code.

Try this.
http://whosdr.flexi-hosting.co.uk/downloads/RZS.rar