NPC Swep control?

I need somebody to link me a list of commands for telling NPCs how to use a SWEP

(Delay, ammo, reload+reloadtime etc.)

It’s been a week now and I don’t want to open a new thread.

There’s no clearcut way (far as I know) to do any of that. You would have to edit the SWEP or the NPC ai.

However, you might be able to do something.
Using npc:SetCondition(), you could tell an NPC it had low ammo (dunno if it would make it reload though). Conditions are here:

Other than that, I can’t think of much.

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