npc weapons to improve combine??

just had a thought cross my mind seeing as combine suck at aiming due to “hard wireing” why not make 2 different sets of weapons like,

ar2 -combine
ar2 -rebels
and have the combine weapons aim pinpoint and the rebel’s aim shithouse so its the weapon that changes the accuricy for the npc instead of the npc’s own ai. . .

anyway just a thought.

Its not the weapons that set the accuracy, the accuracy is coded in the NPC. Some people made some stools and scripts that which you could change a NPCs accuracy to anything you like.

(Why rebels own combine is because rebels have much better accuracy)