ply:SetPData( "Save", ply:GetNWInt( "Money" ))
and then I use
ply:SetNWInt( "Money", ply:GetPData( "Save" ))
but when I use it in Initial Spawn anything it dosent load… untill I just reload ingame. And it works perfectly?
Is there a way to make like a Data file and receive the players money when they join? and save it when they leave?
and I use GM:PlayerInitialSpawn( ply ) for receiving data and GM:ShutDown( ply ) & GM:PlayerDisconnect( ply ) for saving data…
Yeah… so is there a way to save a file to the Data file and receiving data??
Thanks - Jacob
[editline]14th August 2016[/editline]
So can someone help?