OA, Nill table

Hi,

I have this error:
OpenAura -> the craftitem command has failed to run.[@gamemodes\openaura\gamemode\openaura\sh_coms.lua:21] bad argument #1 to ‘pairs’ (table expected, got nil)

The command ive scripted is:

– Called when the command has been run.
function COMMAND:OnRun(player, arguments)
local craftingTable = openAura.crafting:Get( arguments[1] );
local gotitems = “true”;
local count = 0;

	for k, v in pairs(craftingTable.items) do
		required = openAura.inventory:HasItem(player, v, "inventory");
		if (!required or required == "") then
			openAura.player:Notify(player, "You need"..v.."!");
			gotitems = "false";
		end;
		count = count + 1;
	end; 
	
	if (gotitems == "true") then
		for k, v in pairs(craftingTable.items) do
			openAura.inventory:Update(player, v, -1);
		end; 
		make = craftingtable.makes;
		openAura.inventory:Update(player, make, 1);
	end; 

end;

openAura.command:Register(COMMAND, “craftitem”);

(I know it isnt logically coded, Its a proof of concept atm)

However i cant work out where this error is coming from. It gets craftingTable fine, The input i have made for craftingTable.items is:

CRAFT.items = {“Bottled Water”,“Coffee Powder”,“Mug”};
(Its in a crafting file which is similar to how the item files are)

Any help? I can post more of my code if needed

Fixed

Please use [lua****] and [/lua****] when posting lua related code next time.