well i would like to know if it is possible to Transform an V_model into an world model.
Be more descriptive with your title next time, and yes it is possible. It’s quite easy actually. All you have to do is remove the hands and the bones. Then import a ar2 or shotgun (depends on what holdtype would be most fitting) align em, rig the ValveBiped.Bip01_R_Hand bone to the weapon you want to become a world model. Delete the other weapon, export, write the .qc and compile. Thats all there is to it.