Onion Man's Jouney

I AM SIEGMEYER OF SOUTH AFRICA
AND I---- zzzzz…

http://cloud-3.steampowered.com/ugc/452907883071683284/128AC80B9E6FA088247FA4522120E9757D747493/

C&C would be appreciated
LOL TITLE WAS SPELLED WRONG

http://cloud-3.steampowered.com/ugc/452907883074328979/2402D3074497F6804627BACFECFEDF1270510E26/

What I was initially trying to do was simulate a dwarven fortress underground.
Such as, let’s say the ENTIRE thing is underground. But there’s an opening. So basically the light, comes from the mine opening that leads to the surface.
thus, from the first picture, I was trying to hint at it.
Didn’t work well.
Though, I added African American Iron Markus into the picture for extra cosmetics.
Added a second camera angle to feel good about myself.

http://cloud-4.steampowered.com/ugc/452907883074502133/9AF6216A1C53E3C26F5E328A0428D1DC7F6A02C8/

Looks nice, but the rest of the scene seems rather dark for an open sky (Looking at the background) setting. The architecture and scene are nice, but the lighting is a bit dark, and I’m wondering why Siegmeyer is green.

The lighting on some of the plants seem pretty off. And to be honest, I think you could have done a little better with posing him.

@Daemon White
attempted to make a greenish like reflection from light shining off of the water.
@kaden
no way I can fix that, shading on foilage is tricky because the light will light the entire entity up, instead of simply lighting the section that should be covered.

Oh, you re-did it a bit. 3rd one added is nice, actually. No visibly open sky this time, and the green was toned down a lot, without losing the green tint.

THEN THAT’S HOW I’M DOING MY STUFF NOW
three different angles with different lighting, and through stages of toning.
Such as removing lense flare.

the moust incredible jouney

i love you onion man