Only block bullets?

I’m currently trying to make a ‘wall’ that will only block bullets, not players.

I tried the “block bullets” tool texture of course, only to learn it also blocks players.

Is there any way to do this?

Perhaps turning the brush with the “block bullets” texture into a func_brush, with solidity turned off? Wouldn’t the tool texture still do it’s magic, yet let players and physics props pass through unhindered?

unfortunately not, it appears the func_brush set to “never solid” overwrites the block bullets texture; everything can pass through it

edit

i was able to get the desired effect with a func_physbox with the no draw texture (with a bunch of its flags mark to prevent it from ever moving or getting damaged and also allowing players to move through it)