Ok so, I am trying to make a custom HUD, the thing is that I am making a simulated 3D one, kind of like the HUD in Halo 3 ODST.
My problem is that I need to resize the health bar without distorting it (eg. when you get shot), so I thought I could use an Opacity mask, like the ones in Photoshop and Flash.
So could anyone give me a pretty detailed tutorial on how to do this in LUA? Because I’m a LUA noob.
BTW : I have already made textures.