I need to know how to optimize more…
I func_detailed already,
i used func_visclusters
i used areaportals
hint textures
nodraw duh!?
my map is empty with few rooms and a race track
how is it compiling so slow? it doesnt take hours but almost,
vrad is slow too, i set lightmap scales all to 32 and above
any suggestionS? or u wanna look inside my map? sure