Order to input angles and vectors?

I’m having trouble setting angles and vectors for an attachment script I’m working on, and I can’t seem to even manage to mix the order up to get it right.

I’m pretty much just asking for the order of the following.

Example:

attachmentOffsetAngles = Angle(PITCH?, YAW?, ROLL?);
attachmentOffsetVector = Vector(X?, Y?, Z?);

Correct.

After more than enough trial and error, I found out that for some reason, the Y value had to be negative if it was positive, or visa-versa, I was using PAC to record it, so that might have something to do with it? Anyway, I also found that I had to do it by Z Y X…