Parent location without rotation.

Hey, mappers of FP, I’m wondering if it’s at ALL possible to parent an entity to the player’s location, but not rotation. I want the object to move with the player, but I don’t want it to rotate with him.

Logic_measure_movement

Thanks, I’ll try this!

[editline]01:05PM[/editline]

Wait, how do I parent it to the player?

!player