I really want to be able to do all the cool parkour tricks in the parkour game mode while in sandbox (or any other mode) so I thought that an Swep would be the way to go.
so a few concepts of what to include would be:
sprint or punch
to reduce / remove fall damage for certain velocitys (reasonable horizontal velocity foward and a range of vertical velocitys)
possibly secondary fire or crouch when landing/ about to land
roll when running as to dodge or to get under things
crouch or secondary when running
jump off of a wall. duh.
jump or secondary fire on contactwith wall
grab onto a oucropping bit of map(no idea how to test for this)
secondary on contact with ledge
which has sub actions for when hanging off of a ledge:
climb onto the out cropping
jump when hanging
drop down from the ledge
primary fire when hanging?
jump off of ledge:
jump in the direction you are looking
secondary when facing away from ledge?
sidle along ledge:
move along the ledge
anyone want to do some stuff for this?