This is a recent issue that keeps crashing hl2.exe.
Whenever I spawn one of my effects (specific ones not all), it mostly crashes the game when the player directly looks at it.
How to replicate:
Download the pcf - http://puu.sh/hiv67/7a1350fd1e.pcf
Use this code to spawn it:
function test( ply, command, arguments ) local pos = ply:GetPos() for i=1, 50 do timer.Simple(i/4, function() ParticleEffect( "gf2_battery_03_explosion_01", pos, ply:GetAngles(), ply) end) end end concommand.Add( "run_effect", test )
and wait until the game crashes.
This type of a crash doesn’t produce any crash dumps or errors just so you know.