Hello guys, I’m playing with double jump and particle effects created for it.
I encountered a problem during a test phase. When playing in SP, everything works fine, the effect appears as I execute the second jump.
However, when in MP, I can only see the effect on another player while not seeing it on myself, and another person with whom I tested only sees the effect on me.
I attach the code below, maybe you’ll know the answer.
hook.Add("KeyPress", "Double Jump", function(Player, Input) if IsValid(Player) and Input == IN_JUMP then ParticleEffect("jump_sign", Player:GetPos(), Player:GetAngles(), Player) end end)