Particles not rendering?

I’m making particles for the first time

When they’re supposed to show it errors this about 1000 a second
C_OP_RenderSprites::RenderUnsorted: Attempting to use an unimplemented sprite renderer for system “money”!

game.AddParticles( “particles/money.pcf” )
PrecacheParticleSystem( “money” )
ParticleEffect(“money”,HeadPos,HeadAng,nil)

money being the particle name. I’ve looked on about every website with this error and it’s driving me nuts. I must be doing something small wrong?!

I made the particle using gmod with the -tools launch parameter. the sprite renderer is “render_animated_sprites” with default settings. Image below:

https://steamuserimages-a.akamaihd.net/ugc/861732761029180755/3D92EEE8EF640C657069253EA0E01428E3F5BBF3/

That’s really weird, it sounds like a tools bug from gmod, try to load that pcf with hl2 tools and see what happens

I only have GMOD. Anyway I can test it otherwise? It seems mad that it’ll render perfectly in the particle editor and not work at all in the game

It’s due to m_nOrientationType being set to 0.

I set it to 1 and I still get this error:
C_OP_RenderSprites::RenderUnsorted: Attempting to use an unimplemented sprite renderer for system “money”!

That means you didn’t actually set it (i.e. you didn’t save the particle, or whatever)

[editline]7th September 2017[/editline]

The other possible values are 1 and 2.

[editline]7th September 2017[/editline]

It may also be related to the material shader you are using.

How would I fix the material shader? Does it just mean a new material?