Ok, so I finally got my particle effects working the way I wanted in my script, however when I use…
[lua]ParticleEffectAttach( “vortigaunt_charge_token”, PATTACH_POINT_FOLLOW , ply, ply:LookupAttachment( “leftclaw” ) );[/lua]
The effect works just how I want, but only on the client who calls it… I want it to not only be visible to that client, but the entire server. It’s being ran in a clientside script, however if I change it over to a serverside script it doesn’t show up to anyone.