Particles Took a Hike.

My Combine Guard and Tripod SNPCs use EP2 particles which I’ve even placed in with the addons, precached them in the autorun, done game.AddParticles(“x”) and still, they refuse to work.
Notably, it’s a specific few which don’t work:
Attempting to create unknown particle system ‘weapon_combine_ion_cannon_beam’
Attempted to create unknown particle system type “weapon_combine_ion_cannon_explosion”!
Both inside of weapon_fx.pcf

game.AddParticles( “particles/weapon_fx.pcf” )

local particles = {
“weapon_combine_ion_cannon_beam”,
“weapon_combine_ion_cannon_explosion_c”,
“weapon_combine_ion_cannon_explosion”,
}

And there we go…
I presume this is partly to do with the SteamPipe format…

Thanks for the help, everybody.