Parts of model too bright

I decided to pick back up on this, but when I start gmod this issue comes up, it’s especially bad on construct. Is there anyway to fix this?

are you using envmaps on the crown

how could i tell that?

open up the .vmt’s for the textures in Notepad or VTFEdit

Thanks, It turns out the envmaps were the problem

envmaps and gm_construct dont go well together