You can’t really call it new seeing as it has been around for a while now, but with the update that brought it to the default branch, I’ve been facing a few more issues than I was previously.
Before a few days ago, the game ran smooth as butter, better than legacy did, even though I had AA and texture qualities pumped to the max. However, this was interrupted ever few minutes by an awful lagspike that brought the game down to about 5-15fps for a few minutes. After a while (Usually when I shift-tabbed or alt-tabbed out of the game) it would correct itself again, and the cycle continues. With the new update it seems like the highs, when I don’t get the sudden lag spike, has dropped. The performance doesn’t seem as good but the lagspikes are just as bad.
Is this an issue with my laptop? Or is this an issue everyone is currently facing? I’ve tried searching the forums to find a similar thread but I have had no luck. The only troubleshooting threads I have really seen so far is the auto-close on startup bug (which, if you are wondering, you can fix by changing your default branch in the Rust properties, apparently).
If anyone is interested in my specs, I am using a Toshiba Satellite A660, which has a GT330m, 6gb RAM and a 512gb harddrive. However, even though these specs are low, I don’t think it is what is causing the problem. I’ll keep troubleshooting and update the thread if I come up with any more information.
PLEASE NOTE, I UNDERSTAND IT IS AN ALPHA, I’M JUST WONDERING IF IT IS JUST ME WHO IS FACING THE ISSUE OR NOT AND IF ANY OTHER PEOPLE HAVE SUGGESTIONS ON HOW TO FIX IT. Thought I would add that in there because people tend to jump straight to that argument in any thread possible.