hi their hum…
i got a problem: i try from a long time to do good physical model but i fail
i tryed first to use the original model as phys model …fail
i tryed some tutorial
one of them told me to …“remake” the model with simble forme and to add all face of each forme to a different smoothing group (box1 smoothing group1 box2 smoothing group2 etc…)
an then aply texture to all… fail or i did it wrong
i tryed all face of all stuff to the same smoothing group but fail again:bang:
(ps sry if im bad at english )
hi their hum…
so… what do you want?..
i’m not missing something am i?
i need help for understand how to creat a good phys model
Just make a box. It shouldn’t be the shape of the object. Make it a low rectangle.
but the phys model will be just a box?
arf i dont want jsut a box a want a detailed phys model you see?
1 cylinder in the middle
Four cylinders around it
3 squares in the solar panels.
The important thing to remember is, that the objects should not be connected otherwise you’ll be getting a collision mesh similar to the one you have.
Make that then show us a screenshot of the phys model’s .smd in your 3D program.
ok you need an exemple
look at this cair
if i try to make a phys model it will look like that
edit: yes your ragdoll look like box because its a ragdoll! how do you want to make a phys model of a deformable part
The collision model needs to be comprised of individual convex elements.
Try saving the Phys smd without vertex weights, It’s usually either that or something else I can’t remember. xD
Wow, i might be able to help if SOMEONES spelling was good, anyway ETK2009 i heard from someone you released that model somewhere, is that true?
Wow, i might be able to help if SOMEONES spelling was good.
WHAT? EVERYONES SPELLING IS FINE.
Theres a button called reply.
anyway yes i tryed to make a phys model with a bunch of convex part but it stay bad