Phys motor turns 90 degrees then turns off...

As the title says.

I’ve been using a phys_motor for the first time, had a looksie at the example, but whenever it starts, it turns 90 degrees then stops.

I’m not seeing anything else I can actually change to prevent this.

Any help?

have you checked flags?


Or the output from the button?



Is there anything possibly blocking it? or stopping its input?

There’s a model there, but it turns 90 degrees meeting no resistance, then comes to a compete halt.

How would something stop its input…?


I dont know what could be wrong with it


Use a func_rotating brush with the invisible texture. Problem solved.

why with the invisible texture?

So you don’t see it.

But what if you want to see it

Meh, Texture…

phys_motor is invisible, he’s assuming it’s what the OP wants.

ah, I see

maybe parent?

… I’m not really sure what you are getting at, but if you read the OP that’s what he’s already doing.

Meh, Im not reading properly

sorreh all