What is the worldmodel of the Physgun? And please don’t answer if the answer doesn’t contain the worldmodel of the Physgun.
lua_run myent = ents.Create(‘weapon_physgun’) myent:Spawn() print(myent:GetModel())
Thanks.
It’s the same worldmodel as the gravity gun, but you have to change its skin to 1, if I remember correctly (or 2, if that doesn’t work).