Physics Model Doesn't Scale

I’m using XSI. Both the skeletal animation and reference models work in-game appropriately. However, the physics model, which consists of unmerged rectangular prisms, will not scale up when put through StudioMDL.

My .qc has the models scaling by 20.0 and the physics model is concave.

The result is a large, properly scaled reference model with a tiny physics model. How can I get StudioMDL to scale my physics model along with the reference model?

Put the scale command at the top of the qc, before all other commands.

$scale has to be above any and all .smds for everything to work out properly.