Picking Dust

So I was playing CSS today when I realized…I HATE GETTING PICKED THROUGH MID! So for all of you out there who hate getting picked (or love picking people) through de_dust2, here ya go. P.S. First time working with smoke trails:




Rate and Comment!

Smoke trail’s angle is way off

Oh, and the camera angle makes it look off. If you played dust2, you know that T spawn is much higher then the double doors.

No, it seriously is off. You can see the sniper through the doors, and the trail from the bullet from him, then it completely changes trajectory when it goes through his head.

i think that’s the point

to make it look like its ricocheted a bit inside his brain case

Not bad, I like it.

A impact effect at the end of the trail would look nice aswell.