I just have started on my bigggest map project ever, i plan to release it when GMOD10 comes out. <-- (Obviously that wasn’t possible)
The idea is a world that fills the entire hammer editor, it will have a lot of stuff to visit (imagine the Zelda games without loading).
I would be thankfull if anyone want to come with some great suggestion to what i can add into this map.
The method i have chosen to do is to draw a 4096x4096 texture (and adding detail shader) that i will expand over the entire editor on a terrain surface and form it, the same method used in games with huge terrain like Planetside, World of Warcraft etc.
Here is a simple sketch i have made, so you have an idea how it might look.
The green dots are trees.
Remember this drawing is not how the actual thing will look like, so come with suggestions!
New video! 05/13/2007
Screenshots of approximatly where the map is in progress right now:
earlier pic of full map.
This photo was taken today.