Is there a way to play a sound to the connection of an admin to the server?
Yes, make a function hooked onto playerinitialspawn, do an admin check then play a sound on every player. Sorry for no example
thx, i will try
[editline]11:22PM[/editline]
[lua]/---------------------------------------------------------
Called once on the player’s first spawn
---------------------------------------------------------/
function GM:PlayerInitialSpawn( ply )
self.BaseClass:PlayerInitialSpawn( ply )
PlayerDataUpdate( ply )
if ply:IsAdmin() then
end[/lua]