Hi, I’m making a sortof grappling hook thing, and I want so that, whenever the player presses W or S, he moves up and down the rope. Okay, I got that working, but what I don’t get working is that the player will still move as if he would walk. **[Player.Freeze
Another question, how do I disable gravity of a player? I tried doing “Player:GetPhysicsObject():EnableGravity(false)”, but it doesn’t change anything. The only way I can think of is by using SetGravity, but I can’t turn off gravity with it, only make it insanely small, which is kinda hacky.