Player Hull

Hello. Is there any console command to see the players hull ?

This is Lua scripting, not console command scripting. Anyway, as far as I know you can’t see hulls with a simple console command.

Well, sorry to post on the wrong section, but how can there be no command? How do you debug them, then?

Try looking here: http://developer.valvesoftware.com/wiki/Console_Command_List

As far as I can see, there isn’t one for what you need though.

Thanks for the command list… well, it seems i’ll have to try and make a script to draw the hull :<

min, max = Entity.OBBMins( ), Entity.OBBMaxs( )

Also adjust to whatever the player’s hull is set to.