Player:IsCroshair... (serversaid)

How to check if the function Player:CrosshairDisable/Player:CrosshairEnable() currently is a true or false? (serversaid)

For TTT weapon base:


ply:GetActiveWeapon():GetIronsights()

[lua]
if Player:CrosshairEnable() then
– does stuff if crosshair enable returns true
else
– does stuff if crosshair enable returns false
end
[/lua]
Player has to be defined.