Well, I’ve been trying to “Exploit” proof some of my code. But apparently player.Kick() is not working, see the following code for my example. The only success I’ve had as to making a player leave is by forcing the disconnect console command upon the player.
[lua]
function TestKickPly(ply)
print(“Test?”)
ply:Kick(“Test Kick Worked!”)
end
concommand.Add(“TestKickPly”,TestKickPly)
[/lua]