First off, I’m all for the wild west nature of Rust. I love the danger of having the full freedom to cooperate with someone all the while having the ability to betray them at any time. It’s part of the appeal of this game.
What I’ve noticed however, is after the wiping of the servers, the senseless killings have increased astronomically. Everyone kills on sight, for 90 percent of my encounters. And there is no incentive not to do so. So for players such as myself who take the chance to be friendly, we just get blown away and lose everything.
What my humble proposal (which is purely a suggestion) is to give players who die, the choice to become a “zombie”. You get fast regenerating health and a chance to hunt down whoever killed you. Or you could simply choose to respawn as normal. Having the choice, will make trigger happy people (who have little to lose) think twice before they kill someone.
At least give people who just spawn a chance. I know suggestions and ideas are a dime a dozen, and understand the devs are hard at working the rest of the game. But I just wanted to make myself heard.