Is there a way to make a script that edits the v_models and sounds for each player model? For a v_model, think replacement, but only for the specific model. For sounds, they could edit the weapon sounds, or player sounds such as footsteps or falling. Making this kind a of lua script would add an extra layer of immersion to player models.
For Example: A combine player model that uses “v_stunstick.mdl” instead of the “v_crowbar.mdl” for the crowbar weapon. The player model could also make boot sounds when the player steps, instead of the softer sounding foot steps they usually make.
I’m no coder, hopefully someone is willing to bring this idea to fruition, but if not, I hope this concept can inspire someone down the road.