Player model Error

I need help, I wanted to add a model to my pointshop, but I see every time a big bug can help me that is the Lua script

if (SERVER) then
player_manager.AddValidModel ( “tdasnowmiku”, “models/captainbigbutt/vocaloid/tiku_classic.mdl” )
AddCSLuaFile ( “tdasnowmiku.lua”)
end
list.Set( “PlayerOptionsModel”, “TDA Snow Miku”,
“models/captainbigbutt/vocaloid/tiku_classic.mdl” )

–// File generated by F0x’s Resources Generator 3.0.0 \–

if ( SERVER ) then
resource.AddFile( “materials/models/captainbigbutt/vocaloid/tiku_classic/basewarp.vtf” )
resource.AddFile( “materials/models/captainbigbutt/vocaloid/tiku_classic/clothes01.vmt” )
resource.AddFile( “materials/models/captainbigbutt/vocaloid/tiku_classic/clothes01.vtf” )
resource.AddFile( “materials/models/captainbigbutt/vocaloid/tiku_classic/clothes01_illum.vtf” )
resource.AddFile( “materials/models/captainbigbutt/vocaloid/tiku_classic/clothes01_pulse.vmt” )
resource.AddFile( “materials/models/captainbigbutt/vocaloid/tiku_classic/clothes02.vmt” )
resource.AddFile( “materials/models/captainbigbutt/vocaloid/tiku_classic/clothes02.vtf” )
resource.AddFile( “materials/models/captainbigbutt/vocaloid/tiku_classic/clothes02_illum.vtf” )
resource.AddFile( “materials/models/captainbigbutt/vocaloid/tiku_classic/clothes02_pulse.vmt” )
resource.AddFile( “materials/models/captainbigbutt/vocaloid/tiku_classic/eye.vmt” )
resource.AddFile( “materials/models/captainbigbutt/vocaloid/tiku_classic/face.vmt” )
resource.AddFile( “materials/models/captainbigbutt/vocaloid/tiku_classic/face.vtf” )
resource.AddFile( “materials/models/captainbigbutt/vocaloid/tiku_classic/facewarp.vtf” )
resource.AddFile( “materials/models/captainbigbutt/vocaloid/tiku_classic/face_misc.vmt” )
resource.AddFile( “materials/models/captainbigbutt/vocaloid/tiku_classic/hair.vmt” )
resource.AddFile( “materials/models/captainbigbutt/vocaloid/tiku_classic/hair.vtf” )
resource.AddFile( “materials/models/captainbigbutt/vocaloid/tiku_classic/hairwarp.vtf” )
resource.AddFile( “materials/models/captainbigbutt/vocaloid/tiku_classic/legs.vmt” )
resource.AddFile( “materials/models/captainbigbutt/vocaloid/tiku_classic/legs.vtf” )
resource.AddFile( “materials/models/captainbigbutt/vocaloid/tiku_classic/legs_illum.vtf” )
resource.AddFile( “materials/models/captainbigbutt/vocaloid/tiku_classic/legs_pulse.vmt” )
resource.AddFile( “materials/models/captainbigbutt/vocaloid/tiku_classic/lights.vmt” )
resource.AddFile( “materials/models/captainbigbutt/vocaloid/tiku_classic/lights.vtf” )
resource.AddFile( “materials/models/captainbigbutt/vocaloid/tiku_classic/lights_pulse.vmt” )
resource.AddFile( “materials/models/captainbigbutt/vocaloid/tiku_classic/lights_trim.vmt” )
resource.AddFile( “materials/models/captainbigbutt/vocaloid/tiku_classic/lights_trim_pulse.vmt” )
resource.AddFile( “materials/models/captainbigbutt/vocaloid/tiku_classic/normal.vtf” )
resource.AddFile( “materials/models/captainbigbutt/vocaloid/tiku_classic/phong_exp.vtf” )
resource.AddFile( “materials/models/captainbigbutt/vocaloid/tiku_classic/shadow.vmt” )
resource.AddFile( “materials/models/captainbigbutt/vocaloid/tiku_classic/skin.vmt” )
resource.AddFile( “materials/models/captainbigbutt/vocaloid/tiku_classic/skin.vtf” )
resource.AddFile( “materials/models/captainbigbutt/vocaloid/tiku_classic/skinwarp.vtf” )
resource.AddFile( “materials/models/captainbigbutt/vocaloid/tiku_classic/v3/clothes01b.vmt” )
resource.AddFile( “materials/models/captainbigbutt/vocaloid/tiku_classic/v3/clothes01b.vtf” )
resource.AddFile( “materials/models/captainbigbutt/vocaloid/tiku_classic/v3/clothes01b_pulse.vmt” )
resource.AddFile( “materials/models/captainbigbutt/vocaloid/tiku_classic/v3/clothes02b.vmt” )
resource.AddFile( “materials/models/captainbigbutt/vocaloid/tiku_classic/v3/clothes02b.vtf” )
resource.AddFile( “materials/models/captainbigbutt/vocaloid/tiku_classic/v3/clothes02b_pulse.vmt” )
resource.AddFile( “materials/models/captainbigbutt/vocaloid/tiku_classic/v3/face02.vmt” )
resource.AddFile( “materials/models/captainbigbutt/vocaloid/tiku_classic/v3/face02.vtf” )
resource.AddFile( “materials/models/captainbigbutt/vocaloid/tiku_classic/v3/legs02.vmt” )
resource.AddFile( “materials/models/captainbigbutt/vocaloid/tiku_classic/v3/legs02.vtf” )
resource.AddFile( “materials/models/captainbigbutt/vocaloid/tiku_classic/v3/legs02_pulse.vmt” )
resource.AddFile( “materials/models/captainbigbutt/vocaloid/tiku_classic/v3/lights02.vmt” )
resource.AddFile( “materials/models/captainbigbutt/vocaloid/tiku_classic/v3/lights02.vtf” )
resource.AddFile( “materials/models/captainbigbutt/vocaloid/tiku_classic/v3/lights02_pulse.vmt” )
resource.AddFile( “materials/models/captainbigbutt/vocaloid/tiku_classic/v3/lights_trim02.vmt” )
resource.AddFile( “materials/models/captainbigbutt/vocaloid/tiku_classic/v3/lights_trim02_pulse.vmt” )
resource.AddFile( “materials/models/captainbigbutt/vocaloid/tiku_classic/vocastamp.vmt” )
resource.AddFile( “models/captainbigbutt/vocaloid/c_arms/tiku_classic.mdl” )
resource.AddFile( “models/captainbigbutt/vocaloid/tiku_classic.mdl” )

end


ITEM.Name = ‘Miku’
ITEM.Price = 100000
ITEM.Model = ‘models/captainbigbutt/vocaloid/tiku_classic.mdl’

function ITEM:OnEquip(ply, modifications)
if not ply._OldModel then
ply._OldModel = ply:GetModel()
end

timer.Simple(1, function() ply:SetModel(self.Model) end)

end

function ITEM:OnHolster(ply)
if ply._OldModel then
ply:SetModel(ply._OldModel)
end
end

function ITEM:PlayerSetModel(ply)
ply:SetModel(self.Model)
end


Thanks in advance

Post your server.cfg

hostname “WDR Test Server”

rcon_password “bennyone” // PASSWORT FÜR ADMINS
sv_password “teamwdr” // PASSWORT ZUM CONNECTEN
net_maxfilesize “60” // MAXIMALE DATEIGRÖßE IN MB, DIE EIN USER BEIM CONNECTEN VOM SERVER LADEN KANN

// TTT SETTINGS
ttt_minimum_players “4” // ANZAHL VON SPIELER, DIE VERBUNDEN SEIN MÜSSEN, UM DAS SPIEL ZU STARTEN
ttt_preptime_seconds “25” // VORBEREITUNGSZEIT IN SEKUNDEN
ttt_posttime_seconds “5” // ZEIT IN SEKUNDEN NACH EINER RUNDE, BIS DIE NÄCHSTE VORBEREITUNGSZEIT BEGINNT
ttt_round_limit “6” // ANZAHL RUNDEN, BIS DIE NÄCHSTE MAP GEWÄHLT WIRD
ttt_traitor_pct “0.3334” // PROZENTSATZ DER SPIELER, DIE TRAITOR SEIN SOLLEN
ttt_traitor_max “2” // MAXIMALE ANZAHL AN TRAITORN
ttt_detective_pct “0” // PROZENTSATZ DER SPIELER, DIE DETECTIVE SEIN SOLLEN
ttt_karma_low_autokick “0” // SOLL EIN SPIELER GEKICKT WERDEN, WENN ER SEHR NIEDRIGES KARMA HAT?
ttt_namechange_kick “0” // SOLL EIN SPIELER GEKICKT WERDEN, WENN ER SEINEN NAMEN ÄNDERT?
ttt_idle_limit “99999” // ZEIT IN SEKUNDEN, DIE EIN SPIELER INAKTIV SEIN MUSS, BIS ER GEKICKT WIRD

ttt_fretta_mapvoting 1 // MAPVOTING AN

If you want to use FastDL, you need a webserver. If you want to use ServerDL, sv_allowdownload must be set to 1.

I’ve been using a friend an online server but that have the same problem and I need to be on the server in the server.cfg
Sv_allowdownload “1”?