I am having an issue where my player model will shrink/stretch to the player model size I got the skeleton from.
Anyone have any idea? I am at a halt here. This happenes with all ym models.
Animations don’t scale when you rescale the bones. Try using $scale in the qc.
Add me on Steam and I will help you out.
Sorry for the late responce. Been a bit busywith learning C++ and work. But I am adding you now, chuckymore.