The short version is that I run a pair of servers that use the player.uniqueid function to name the save file for each player, and the save files for these 2 servers are synced with a program called Unison. This normally works quite well, but occasionally when someone doesn’t heed the warnings and switches servers too quickly, it can glitch. What I’d like is for a player to be able to give me their SteamID if they report an issue so that I can figure out which file is theirs and take a look/fix it.
Basically, I need a simple way to punch in a SteamID and get the UniqueID hash, but I haven’t seen what I’m looking for in my searches. Has anyone seen something along the lines of what I’m looking for? Thanks in advance.