Hey all. Bit of a weird issue I’m having.
So I’m using this ragdoll that I converted to a playermodel. Did a few QC tweaks, hey it works perfectly animation wise.
But when I start moving in both singleplayer and multiplayer (I have a server that I can test the model on with friends), the FPS drops by about 20. Standing still or moving the mouse doesn’t change anything, just moving about is. And mind that this is per player, so 5 players counts for a 100 FPS drop. Not good obv.
I fear it’s an LOD issue, as this ragdoll doesn’t have any pre-LOD models. Plus, I’m no modeller, so editing the model isn’t going to help me out here. I might be talking out of my ass though.
Anyone know if they’ve seen this issue before? And if so, a solution? Had a search, couldn’t find anything. Much appreciated.