So quite a few months back, I posted about this problem before, but with less imformation. Now I seem to have found the problem, but I have no idea on how to fix it.
So basically, whenever the playermodel moves, it drops a huge amount of FPS. I think I’ve found out the problem, and it’s the shadow. Here:
This is obviously one of the GMod playermodels. The shadow is rendered around that box (I bloody hope that’s what it is).
This is the shadow rendered around the playermodel I’ve converted.
Using r_shadows 0 seems to fix it for the most part (but it still loses a few frames when moving).
It’s also got a larger “Model Texture” price as well, so that’s another thing I wish to cut.
Anyone ever experienced this and have any fixes? I’m not sure whether to bump the old thread but I figured that I make a fresh one anyway.
Thanks. I’ll try provide anymore info if needed.