Playermodel rigging?

since asking others to do it for me may end in horrible tragedy, can anyone give a quick pointer to the process of rigging a model already on the valve biped/NPC skeleton to a playermodel skeleton? it should be said i’ve no modelling experience at all but i think i could learn it if it’s basic

That’s the one I watched, and I’m now creating decent playermodels. (Remember it takes practice!) :slight_smile: