I have a DarkRP Server with the default job as citizen. The theme of the server is Half-Life 2 and with that there is loyalists. What I want to do is have diffrent playermodels for the citizens if a player is a loyalist.
What decides if the player is a loyalist or not is Usergroups.
To be clear, I want a player to have default citizen models if they’re not the usergroup “Loyalist” and if they are the usergroup “Loyalist” then I want them to only have the loyalist models. Also I want the playermodel to change, but for the player to still be the same person so to speak.
Player is “Male09” and becomes a loyalist(gets the usergroup/usergroup is updated), his playermodel changes to “loyalist/male09” (If the player loses the usergroup, his playermodel would revert back to default “male09”)
Note: I want Loyalist to get the model on spawn aswell, when they join.
Mod for loyalist playermodels: Lambda Wars Citizen Loyalists ( Playermodels + NPCs )
Edit: Default playermodel for citizen (male09) = models/player/group01/male_09.mdl
Loyalist playermodel for citizen (male09) = models/player/loyalists/male_09.mdl