Ok so i need to block noclip for a few players on a server.
So using the “PlayerNoClip” hook i return false.
But for some reason the players can still noclip.
I have tested the hook and it is being called and it is returning false. So why does this hook no longer work properly, I mean it used to work.
Test i tryed:
[lua]
local function Test( Player )
print( Player:Name() … " Tried to noclip" )
return false
end
hook.Add(“PlayerNoClip”,“PlayerNoClip_Test”,Test)
[/lua]
**[Gamemode.PlayerNoClip
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