Players die with no ragdoll?

How can I completely remove the ragdoll effect that happens after a player dies and then they respawn and the ragdoll disappears? Is there a way to just block the ragdoll from being created?

-bump- i really need help with this

I believe you use the hook GAMEMODE/DoPlayerDeath and override it.



function GM:DoPlayerDeath(ply, attacker, dmginfo)
	--Do nothing.
end


Yep that did it. Thanks