Players just T-Pose on death!

Player bodies apart from Citizens don’t ragdoll on death and just T-Pose. What do I do?

Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120830-0333)
Language: English (Regional Setting: English)
System Manufacturer: Packard Bell
System Model: imedia S3810
BIOS: Default System BIOS
Processor: Intel® Core™ i3 CPU 550 @ 3.20GHz (4 CPUs), ~3.2GHz
Memory: 3072MB RAM
Available OS Memory: 2872MB RAM
Page File: 1915MB used, 5451MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7601.17514 32bit Unicode

Card name: Intel® HD Graphics
Manufacturer: Intel Corporation
Chip type: Intel® HD Graphics (Core i3)
DAC type: Internal
Device Key: Enum\PCI\VEN_8086&DEV_0042&SUBSYS_04471025&REV_18
Display Memory: 1307 MB
Dedicated Memory: 128 MB
Shared Memory: 1179 MB
Current Mode: 1366 x 768 (32 bit) (60Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: Viseo 190 W
Monitor Id: PKB00B9
Native Mode: 1366 x 768§ (59.790Hz)
Output Type: HD15
Driver Name: igdumd64.dll,igd10umd64.dll,igdumdx32,igd10umd32
Driver File Version: 8.15.0010.2827 (English)
Driver Version:
DDI Version: 10
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 8/9/2012 15:21:16, 8314368 bytes
WHQL Logo’d: Yes

Just letting you know, it ran fine before GM13. Textures are also lower res now.

[editline]6th December 2012[/editline]


Are they custom models? If so, please divert your attention to the conveniently named thread:

Addon ragdolls are specified as a prop And stand like a “T”

No, CSS models and anything but Citizens.

Well exactly, CSS models aren’t native to GMOD, you have to have CSS installed. Same principle, it’s a known problem