PlayerSetHandsModel Drawing the wrong hand

Hello guys. I’m using PlayerSetHandsModel to add hands, but It seems that the function is using kleiner model



function GM:PlayerSetHandsModel( ply, ent )

	local simplemodel = player_manager.TranslateToPlayerModelName( ply:GetModel() )
	local info = player_manager.TranslatePlayerHands( simplemodel )
	if ( info ) then
		ent:SetModel( info.model )
		ent:SetSkin( info.skin )
		ent:SetBodyGroups( info.body )
	end

end


Here’s my code